Alessandro Bason's portfolio

Hello! I'm Alessandro, I like tinkering with C and sometimes make small games. Here are some of my projects:

a screenshot of a scene rendered using sdf raymarching

Beyond Triangles: Sculpting with SDF RayMarching

An experiment in making a user-friendly program to create 3d models using SDF raymarching

a screenshot of a procedurally generated foresty mountain

Hydraulic Erosion on the GPU

A showcase of hydraulic erosion on the GPU and a few other terrain generation techniques.

Raymarched volumetric clouds

A small volumetric clouds renderer. Made with C and sokol

a screenshot of a bomberman-like game

Online Bomberman

A 4-player local and online multiplayer bomberman game made with RayLib

Legend of the Puzzle

A 2D game inspired by The Legend of Zelda and Enter the Gungeon, made with SFML

a screenshot of apple valley showcasing the graphics

Apple Valley

A first-person farming and management game. Made with DirectX 11

a screenshot of the animation software

Animation Software

A small program to create and edit different types of animation. Made with DirectX 11