Hello! I'm Alessandro, I like tinkering with C and sometimes make small games. Here are some of my projects:
Beyond Triangles: Sculpting with SDF RayMarching
An experiment in making a user-friendly program to create 3d models using SDF raymarching
Hydraulic Erosion on the GPU
A showcase of hydraulic erosion on the GPU and a few other terrain generation techniques.
Raymarched volumetric clouds
A small volumetric clouds renderer. Made with C and sokol
Online Bomberman
A 4-player local and online multiplayer bomberman game made with RayLib
Legend of the Puzzle
A 2D game inspired by The Legend of Zelda and Enter the Gungeon, made with SFML
Apple Valley
A first-person farming and management game. Made with DirectX 11
Animation Software
A small program to create and edit different types of animation. Made with DirectX 11